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Compiling libcurl on unsupported platform

From: Alan Wolfe <alan.wolfe_at_gmail.com>
Date: Thu, 19 Aug 2010 11:06:11 -0700

Hey Guys,

I'm looking to compile libcurl on a platform that doesnt seem to be
currently supported (xbox 360)

I was wondering, where would someone start with the "port" to a new platform?

Is there a specific file that has the os specific functionality? I
noticed the os-specific.c / .h but that doesn't seem to be the place.

Also i noticed there are a lot of checks for things like
HAVE_SYS_SOCKET_H, do i just need to make some defines somewhere to
specify what this platform does and does not have?

Just looking for some tips of where to get started and any pitfalls to
look out for.

Thank you! (:
Alan
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Received on 2010-08-19